![]() ![]() DMN - Real Racing 3 meshes and textures, used as a base for the car.The car has optional CARHD.TGA and CARGAR.TGA texture files, the latter used with 256x256 resolution like the vanilla cars, and CARHD.TGA being a backup copy of CAR00.TGA's 512x512 default texture for the car. ![]() Run the game and select the desired vehicle.Copy one of the "04_00.qFS" files to "FeData/Slides" (rename "04_00 (PS1).qFS" to simply "04_00.qFS" if you're using rata536's loading slides).Copy the "FeData" items to the "FeData" folder, confirm to replace the "COMPARE.qFS" and -COMPARE.FSH" files. ![]()
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